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Hank Leukart's DooM FAQ 6.666

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CHAPTER *15*: What other miscellaneous DOOM add-ons exist?
----------------------------------------------------------

*15-1* APCiDOOM v5.1
====================

DESCRIPTION:
	A full front-end for DOOM and DOOM II.  Allows use of the APCi MultiPlayer 
Game Server (available on various BBSes) as well as standard modem and IPX 
games.

CREATED BY:
	APC, Inc.  (Unknown)

AVAILABLE AT:
	Site (1): multi_doom/apcidm51.zip

[15-2]: BNUDOOM v1.26
=====================

DESCRIPTION:
        A DOOM serial driver replacement utilizing a fossil driver.  Allows
modem-modem connections with modem speeds up to 115K with full error
correction and hardware flow control, non-standard IRQ setups, voice to
modem connections (no need to wait for RING in this case - goes straight to
on-line to get the handshaking going), option NOT to drop DTR after a game
has ended in order to restart the game without losing the connection, and
more.  If you are having trouble with your modem and DOOM, this is for you.

CREATED BY:
        David Nugent (address@here)

AVAILABLE AT:
        Site (1): multi_doom/BNUDM126.ZIP

*15-3*: DeuTex and DeuSF v2.9
=============================

DESCRIPTION:
	DeuTex is a freeware program to build, rip-off and rebuild PWADs.
Allows you to flexibly redefine sprites, floors, ceilings, wall textures, 
sounds, music, levels (obtained from doom editors). DeuSF enables you to
distribute PWADS where some sprite and floor/ceiling are redefined.
A must to create customised and original looking PWADs.
Supports .GIF .BMP .WAV .AU (and .MUS, obtained from MIDI files).

CREATED BY:
	Olivier Montanuy (montanuy@dmi.ens.fr)

AVAILABLE AT:
	Site (1): wad_edit/misc/deutex29.zip

[15-4]: DIRPWAD
===============

DESCRIPTION:
        Reads episode and mission number from a PWAD file, including
information about mode.

CREATED BY:
        R. Nijlunsing (csg465@wing.rug.nl)

AVAILABLE AT:
        Site (1): wad_edit/misc/dirpwad.zip

[15-5]: DOOMBSP Source Code
===========================

DESCRIPTION:
        id Software's BSP builder source code.

CREATED BY:
        id Software (help@idsoftware.com)

AVAILABLE AT:
        Site (1): wad_edit/node-build/doombsp.zip

*15-6*: DOOM Color Changer v2.0
===============================

DESCRIPTION:
        This program modifies the DOOM.WAD files' player pictures. This
allows a you to change the way other players are viewed in a 
multi-player game. If you are playing a cooperative game, you can make 
the players white so they stand out and you can avoid hitting them by 
accident. Or, you can make the players dark colors so that a deathmatch
game can be more difficult.  This program will only work on the 
registered DOOM version 1.2.

CREATED BY:
	Douglas Leininger (72773.245@compuserve.com)

AVAILABLE AT:
	Site (1): misc/doomcc2.zip

*15-7*: DOOM Control Center v3.0
================================

DESCRIPTION:
        Run single/serial/modem/network games.  Mouse-driven user 
interface, control all aspects of modem and net games ITHOUT command 
line parameters.  Use external WADs, edit chat macros, saved games. 
Re-assign levels of WAD files.  Browse internal directory of WAD files.

CREATED BY:
	Unknown

AVAILABLE AT:
	Site (1): misc/dmcc30.zip

*15-8*: DOOM EasyWAD v1.11
==========================

DESCRIPTION:
        This program was made for all those DOOMers with loadsa WAD 
files. It produces a nice WAD selection interface, which should put an 
end to losing track of all these files. (At least I get more frustrated 
from finding that particular WAD file and typing all that things on the 
command line than from playing DOOM itself!).

CREATED BY:
	M. van der Heide (martijn@.htsa.hva.nl)

AVAILABLE AT:
	Site (1): misc/easyw111.zip

*15-9*: DOOMED v1.666
=====================

DESCRIPTION:
	This is the one of the few save game editors that I know of that 
hassurvived each and every DOOM version release.  This great editor 
works on all versions of DOOM I through v1.666.

CREATED BY:
	Arun Bhalla (abhalla@imsa.edu)

AVAILABLE AT:
	Site (1): doomed16.zip

*15-10*: DOOMED v1.6b
=====================

DESCRIPTION:
	Another saved game editor (different than the original DOOMED).  
This editor is unique as it works on both DOOM I and DOOM II.

CREATED BY:
	Chris Holz (cholz@wilbur.mbrak.swin.oz.au)

AVAILABLE AT:
	Site (1): misc/doomedt.zip

*15-11*: DOOM Front End v3.10
=============================

DESCRIPTION:
	A DOOM front end allowing many configurations.  For DOOM I.

CREATED BY:
	Josh Jackson (jsoftware@delphi.com)

AVAILABLE AT:
	Site (1): misc/dfe310.zip

*15-12*: DOOM!gate v1.6
=======================

DESCRIPTION:
	A DOOM front end allowing many configurations.  For DOOM I.

CREATED BY:
	Jani Halme (Unknown)

AVAILABLE AT:
	Site (1): misc/dgate160.zip

[15-13]: The DOOM Hacker's Tool Kit v1.0
========================================

DESCRIPTION:
        The full source code for Josh Jackson's WAD editing utilities.

CREATED BY:
        Josh Jackson (joshjackson@delphi.com)

AVAILABLE AT:
        Site (1): wad_edit/misc/dhtk100.zip

(15-14): The DOOM Help Service
==============================

DESCRIPTION:
        A group of many files, including the "Official" DOOM FAQ and modem
information, for help with DOOM.

CREATED BY:
        Ian Mapleson (mapleson@cee.hw.ac.uk)

AVAILABLE AT:
        Site (1): text/doomhelp.zip

(15-15): The DOOM Honorific Titles
==================================

DESCRIPTION:
        When you think your DOOM skills are solid and that no monster in
hell can be a match for your shotgun, you have two basic ways of getting
street credit.  One is to win lots of DeathMatches against well-known
players, and the other is to get one or more "DOOM Honorific Titles".
The DHT is a rating system that awards top players with standardized and
universally recognized titles. If you feel proud and/or silly enough,
you can include the relevant letters after your name in your .sig and
impress your fellow DOOM players.

There are four titles to be conquered:

     DOOM Master (DM):               can complete any level on Ultra-Violence.

     DOOM Grand Master (DGM):        can complete any level on Nightmare.

     DOOM Tyson (DT):                can complete any level on Ultra-Violence
                                     using nothing more than fist and pistol.

     DOOM Grand Ass Kicker (DGAK):   has the combined skills of a Master, a
                                     Tyson and a Grand Master.

The titles are awarded by passing an examination. As with most
examinations, this will only be a random sampling of your
capacity. You won't be required to complete all 27 episodes to prove
that you can do it.

You will be your own judge for the results. You will receive the text
of the examination, which tells you what to do to be awarded the title
you think you deserve; from then on you just have to produce the
corresponding LMPs and upload them to a specific public place in a
specific format to be able to call yourself a DM, DT, DGM or DGAK. There
is no time limit. The LMPs must be produced especially for the
examination -- you can't just send in your old ones. This is because
there is an authentication mechanism which prevents people from
recycling other people's LMPs.

CREATED BY:
        Frank Stajano (fms@cam-orl.co.uk)

AVAILABLE AT:
        Site (1): incoming/dht-exams/DHT3.ZIP

*15-16*: DOOMLaunch v1.00
=========================

DESCRIPTION:
        DOOMLaunchis a complete DOOM .WAD manager.  Looking for one 
program to handle all of your wads efficiently and easily?  Can't find 
the text file to tell you what level that wad is?  Is your hard drive 
overwhelmed by the sheer size of all those extra wads?  Need a simple, 
easy to use solution?  DOOMLaunch can help.

CREATED BY:
	Keith Cohen (Unknown)

AVAILABLE AT:
	Site (1): misc/dl100.zip

[15-17]: DOOM Launcher for OS/2 v1.1
====================================

DESCRIPTION:
        This program will create a REXX exec on-the-fly that will launch
the DOOM v1.2 registered version with appropriate DOS SETTINGS and
PARAMETERS to allow you to play DOOM under OS/2 2.1 in one of 3 ways:
Stand alone, via Modem, and network.  This program supports all known
command line options for the DOOM.EXE, SERSETUP.EXE, and IPXSETUP.EXE
executables.

CREATED BY:
        Kevin Royalty (k.royalty@genie.geis.com)

AVAILABLE AT:
        Site (1): /pub/doom/misc/dmos2run.zip

[15-18]: The DOOM Level Design FAQ v1.1
=======================================

DESCRIPTION:
        A file containing frequently asked questions about DOOM level
design and editing.

CREATED BY:
        Tom Neff (tneff@panix.com)

AVAILABLE AT:
        Site (1): wad_edit/text/design11.zip

[15-19]: DOOMLOAD v4.0
======================

DESCRIPTION:
        A replacement for DOOM's SETUP.EXE which allows quick net and modem
play, "Sudden Death" play, play-logging for Novel networks, LMP recording
and playback, and more.

CREATED BY:
        Christian Antkow (cant@softchoice.com)

AVAILABLE AT:
        Site (2): doomld4.zip
        Site (1): multi_doom/doomld4.zip

*15-20*: DOOM Master v3.0
=========================

DESCRIPTION:
        The "ultimate" DOOM shell/launcher, handling everything from
network to modem play, all DOOM configurations, and even has CD-ROM audio
support.

CREATED BY:
        Joe Wilcox (sillysft@aol.com)

AVAILABLE AT:
        Site (1): misc/dm3.zip

*15-21*: DOOMenu v17.0
======================

DESCRIPTION:
     DOOMenu is a utility which allows IPX network, modem, and null-modem, or
single play quickly and easily.  DOOMenu allows you to choose cooperative or
deathmatch with respawn or monsters on or off.  It can load a save game, or
use an external WAD file.  It will ask you for the skill, episode, episode
map, number to dial, and whether to disable call waiting.  It can store up to
9 different default phone numbers for speed dialing.  It also has a built-in
wad rating system, so you never have to remember which wads were good, and a
wad counter which records the number of times you have played each wad.  It
fully supports DOOM v1.666 with -fast (speeds up monsters), -altdeath
(DeathMatch v2.0 Rules), -turbo (Speeds up players! Gr8 for handicapping), and
@RESPONSE.

CREATED BY:
        Jason Sandlin (000082937@ucis.vill.edu)

AVAILABLE AT:
        Site (1): misc/doomen17.zip

[15-22]: DOOM Modem Contact List R7
===================================

DESCRIPTION:
        The purpose of this list is to act as a directory of DOOM Modem
players to help DOOMers connect with each other. If you are seeking a
fellow player, simply locate someone near you on this list and send
them E-Mail.
        If you would like to be added to the list, send E-mail with the
subject "DMCL - Add me" to 73743,431 on CompuServe, or
"73743.431@compuserve.com" on the Internet.  Please provide the following
information:

1) State/Province/Country (For North America, please use the state/province
                           2 character postal abbreviation.)
2) Area Code
3) NNX - This is the first 3 digits of your phone number, also known as
         your exchange. (Not required for European addresses)
4) Name
5) City
6) Game play preference (D=Deathmatch/C=Cooperative/E=Either)
7) E-Mail Address

Example: Canada, ON, 416, 631, Jeff Forsyth, Toronto, E, 73743,431

CREATED BY:
        Jeff Forsyth (CompuServe: 73743,431)

AVAILABLE AT:
        Site (1): text/dmcl7.txt

[15-23]: DOOMPICS.ZIP
=====================
DESCRIPTION:

        A series of DOOM pictures, including death scenes, barrels, and
a close up of a rocket.  These graphics are in PCX format.

CREATED BY:
        Edgar Roman (eroman@dante.nmsu.edu)

AVAILABLE AT:
        Site (2): doompics.zip

[15-24]: DOOM Serial Connection Manager v1.06b
==============================================

DESCRIPTION:
        DOOM Serial Connection Manager is an alternative to using SETUP.EXE
or command line parameters to set up serial connections.  It allows you to
change many more options than with SETUP, and allows you to save up to 40
configurations.

CREATED BY:
        The Blind Preacher: Nick Sabinske
        To reach Nick, E-mail "sharvari@coke.eng.umd.edu" and the message
        will be forwarded.

AVAILABLE AT:
        Site (1): multi_doom/dscm106b.zip
        Site (2): dscm106b.zip

[15-25]: DOOM Utilities v0.1
============================

DESCRIPTION:
        Allows you to view DOOM maps.  Includes such features as zoom, pan,
and multiple episode support.

CREATED BY:
        Bill Kirby (bkirby@netcom.com)

AVAILABLE AT:
        Site (1): dmutil01.zip

[15-26]: DOOM WAD Manager v1.30c
================================

DESCRIPTION:
        DOOM WAD Manager is a program that allows you to organize and work
with all of your DOOM PWAD levels.  You can catalog your PWAD and IWAD
files, change the level a PWAD modifies, and run DOOM with a single IWAD
or PWAD to try them out.

CREATED BY:
        The Blind Preacher: Nick Sabinske
        To reach Nick, E-mail "sharvari@coke.eng.umd.edu" and the message
        will be forwarded.

AVAILABLE AT:
        Site (1): misc/dwm130c.zip
        Site (2): dwm130c.zip

*15-27*: DOOM.WAD Patch v1.666
==============================

DESCRIPTION:
	A unofficial patch which repairs a bug in DOOM I v1.666 in 
episode 3, mission 9.

CREATED BY:
	Lloyd Shelby (lshelby@indy.net)

AVAILABLE AT:
	Site (1): misc/dmp1666r.zip

[15-28]: The DOOM IPX Network FAQ v1.2
======================================

DESCRIPTION:
        A file containing answers to frequently asked questions about
playing DOOM over an IPX network.

CREATED BY:
        Josh Jackson (jsoftware@delphi.com)

AVAILABLE AT:
        Site (1): text/ipxnet12.faq

*15-29*: iDOOM v1.1
===================

DESCRIPTION:
        A TCP/IP network driver for playing DOOM over the Internet. 

	* Full support for DOOM II
	* Online chat mode
	* Interactive game parameter setting
	* Built-in player "dialing directory"

CREATED BY:
        Scott Coleman (asre@uiuc.edu)
        Jay Cotton (jay@calc.vet.uga.edu)

AVAILABLE AT:
        Site (1): multi_player/idoom11.zip
        mrcnext.cso.uiuc.edu: /asre/idoom11.zip

*15-30*: Internet DOOM Client/Server System v0.12
=================================================

DESCRIPTION:
   The DOOM* Client/Server System is a front-end to DOOM TCP/IP network 
drivers.  You use the client software to connect to a Frag Server. While 
connected to the server, you can chat with other players and bystanders 
and negotiate game parameters. You tell the server what parameters you 
want, and when all the players are ready, the server will give the 
client the decided game parameters plus the IP adresses of all your 
victims. The client software will disconnect from the server and then 
run a multi-player DOOM game (iDOOM* or linuxxdoom*).

CREATED BY:
	Jay Cotton (jay@calc.vet.uga.edu)

AVAILABLE AT:
	Site (1): multi_doom/tcpsrv12.zip

[15-31]: LNTYP v1.01
====================

DESCRIPTION:
        Contains descriptions of the available linedef types by number,
grouped by function.  Includes 33 previously undefined linedef types and
corrections to many others.

CREATED BY:
        Brian McKimens (samneric@connected.com)

AVAILABLE AT:
        Site (1): wad_edit/text/lntyp101.zip

[15-32]: MIDI2MUS
=================

DESCRIPTION:
        Converts MIDI music files to DOOM's MUS file format.  Useful for
available DOOM music editors.

CREATED BY:
        id Software (help@idsoftware.com)

AVAILABLE AT:
        Site (1): music/midi2mus.exe

[15-33]: OLDIPX.ZIP
===================

DESCRIPTION:
        These are some files which may be useful in getting DOOM running over
a TCP/IP network.  Included is an older version of a 3Com Etherlink III
packet driver from 3Com, which has been found to be more reliable than
the newer version from the Crynwr collection.  Also included is an older
version of the Crynwr collection, which includes a number of useful
utilities that were taken out of the newer version.  An old version of an
IPX-to-PD converter is also included, which seems to run much better with
DOOM than the new version by Intel.
        Other files include a copy of the DOOM IPX FAQ.

CREATED BY:
        Steve Bonds (sbonds@jarthur.claremont.edu)

AVAILABLE AT:
        Site (1): oldipx.zip
        Site (1): multi_doom/oldipx.zip

*15-34*: SER6.ZIP
=================

DESCRIPTION:
        A DOOM SERSETUP.EXE replacement which allows many baud rates,
fixes all serial bugs, chat functions, statistics display, warping, and
much more.

CREATED BY:
        Russell Gilbert (b804682@csc1.ftw.bnr.com)
        Paul Hermann (hermann@poly-eng.uakron.edu)

AVAILABLE AT:
        Site (1): multi_doom/ser6.zip
        Site (2): ser6.zip

[15-35]: The Ultimate DOOM Maps
===============================

DESCRIPTION:
        1024x768x256 GIF maps of all DOOM levels.

CREATED BY:
        Hap Campbell (hsc5m@watt.seas.virginia.edu)

AVAILABLE AT:
        Site (2): ultmaps1.zip

*15-36*: Unofficial DOOM Specs v1.666
=====================================

DESCRIPTION:
        Technical information about the DOOM .WAD file for programmers.
Includes complete explanation of all components of the .WAD file,
including nodes.  v1.666 of the specs may not be available until the 
first quarter of 1995.

CREATED BY:
        Matt Burnett (matt.fell@acebbs.com)
        Hank Leukart (Distribution: ap641@cleveland.freenet.edu)

AVAILABLE AT:
        Site (1): wad_edit/text/dmspec16.txt
        Site (2): dmspec16.txt
        Site (3): dmspec16.zip