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Hank Leukart's DooM FAQ 6.666

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=SECTION ONE= PRELIMINARY INFORMATION
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CHAPTER [2]: What is DOOM?
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        DOOM is a three dimensional, virtual reality type action game
created by id Software.  In some ways, it is similar to Wolfenstein 3-D
(id Software, Apogee).
        In DOOM, you're a space marine, one of Earth's toughest, hardened in
combat and trained for action.  Three years ago you assaulted a superior
officer for ordering his soldiers to fire upon civilians.  He and his body
cast were shipped to Pearl Harbor, while you were transferred to Mars, home
of the Union Aerospace Corporation.
        The UAC is a multi-planetary conglomerate with radioactive waste
facilities on Mars and its two moons, Phobos and Deimos.  With no action for
fifty million miles, your day consisted of suckin' dust and watchin'
restricted flicks in the rec room.
        For the last four years the military, UAC's biggest supplier, has
used the remote facilities on Phobos and Deimos to conduct various
secret projects, including research on inter-dimensional space travel.
So far they have been able to open gateways between Phobos and Deimos,
throwing a few gadgets into one and watching them come out the other.
Recently however, the gateways have grown dangerously unstable.
Military "volunteers" entering them have either disappeared or been
stricken with a strange form of insanity--babbling vulgarities,
bludgeoning anything that breathes, and finally suffering an untimely
death of full-body explosion.  Matching heads with torsos to send home
to the folks became a full-time job.  Latest military reports state
that the research is suffering a small setback, but everything is
under control.
        A few hours ago, Mars received a garbled message from Phobos.  "We
require immediate military support.  Something fraggin' evil is coming
out of the gateways!  Computer systems have gone berserk!" The rest
was incoherent.  Soon afterwards, Deimos simply vanished from the sky.
Since then, attempts to establish contact with either moon have been
unsuccessful.
        You and your buddies, the only combat troop for fifty million miles
were sent up pronto to Phobos.  You were ordered to secure the perimeter of
the base while the rest of the team went inside.  For several hours, your
radio picked up the sounds of combat: guns firing, men yelling orders,
screams, bones cracking, then finally silence.  Seems your buddies are dead.
        Things aren't looking too good.  You'll never navigate off the
planet on your own.  Plus, all the heavy weapons have been taken by
the assault team leaving you only with a pistol.  If only you could get your
hands around a plasma rifle or even a shotgun you could take a few down on
your way out.  Whatever killed your buddies deserves a couple of pellets in
the forehead.  Securing your helmet, you exit the landing pod.  Hopefully you
can find more substantial firepower somewhere within the station.  As you
walk through the main entrance of the base, you hear animal-like growls
echoing throughout the distant corridors.  They know you're here.  There's no
turning back now.